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Gyllad icon — Invokers: Titan LegacyAffinity: Earth
epic

epic hero · Invokers

Gyllad

  • Rarity epic
  • Faction Eldrin
  • Element Earth
  • Class Melee Attacker

Art: © HitZone Games Inc. — invokers.com

Stats

Health
7,330

122nd of 233

Attack
982

50th of 233

Defense
640

113th of 233

CriticalRate
0.1

51st of 233

CriticalDamage
0.6

25th of 233

AccuracyRating
23

120th of 233

ResistanceRating
10

48th of 233

ComboSpeedRating
0

72nd of 233

SkillSpeedRating
6

80th of 233

SkillRecoveryRating
0

97th of 233

ManaGenerationRating
37

48th of 233

InstinctRating
41

112th of 233

RunSpeedRating
138

66th of 233

Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.

In short

Gyllad is an epic Earth Melee Attacker from the Eldrin faction. Their stat spread leans towards offence, with attack and speed both above the roster norm, while health and defence sit at a sensible middle ground for a front-line damage dealer.

Values as of game version 0.62.1598.

Gyllad skills

  • 15% Move SPD Down
  • 30% RES Down
  • 1% Burn
  • Burn
  1. Combo Attack

    active

    #1 Attacks 1 enemy, dealing 246 damage. Damage: 25% ATK #2 Attacks 1 enemy, dealing 363 damage. Damage: 37% ATK #3 Attacks 1 enemy, dealing 486 damage. Damage: 49.5% ATK #4 Attacks 1 enemy, dealing 589 damage. Damage: 60% ATK #5 Attacks 9 enemies in a 2m radius around Gyllad, dealing 368 damage.

    Damage 37.5% ATK

  2. Vicious Halberd

    activeCooldown 10s

    Attacks 1 enemy, dealing 1,448 damage. Casts a [15% Move SPD Down] debuff on the target, lasting 5s. Accuracy required for: Move SPD Down.

    Damage #1 147.5% ATK

  3. Streaming Sun

    activeCooldown 20s

    Attacks 1 enemy, dealing 3,020 damage. Casts a [30% RES Down] debuff on the target, lasting 10s. Accuracy required for: RES Down.

    Damage #1 307.5% ATK

    Skill books (1)
    1. L2Cooldown 26s at skill level 1, 20s at max level
  4. Luster Wave

    activeCooldown 23s

    Attacks the 9 enemies with the lowest HP% in a 8m semicircle in front of Gyllad, dealing 761 damage. Casts a [1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Burn #1 Damage: 77.5% ATK #2 Burn Damage Limit: 200% ATK per tick #3 Burn Target Allies Damage Limit: 200% ATK per tick

    Skill books (1)
    1. L2Cooldown 28s at skill level 1, 23s at max level
  5. Shining Dragoon

    ultimateCooldown 15s

    Attacks 1 enemy 3 times, dealing 1,669 damage per hit. Damage increases by 10% per debuff on the target, limited up to +50% damage. The first hit Transfers a random debuff to 1 enemy. Accuracy required for: Debuff Transfer.

    Damage #1 170% ATK; #2 170% ATK; #3 170% ATK

Gyllad is built around hitting hard and getting in early. Their attack is above average across the roster and also above average among Melee Attackers, so the damage side of the job is well covered. Few heroes in the class bring more raw striking power without giving something up elsewhere.

Speed is the other selling point. At 108, Gyllad is quicker than most of the roster, which means they tend to act ahead of the pack. Among fellow Melee Attackers they are only around average on this front, so the edge is over the wider roster rather than within their own class.

The defensive side is steady rather than striking. Health is around average for the roster and for the class, while defence is around average overall but above average for a Melee Attacker. That makes Gyllad a little sturdier than many in the same role. They can stand at the front and trade blows for a while, but they are not a hero to leave exposed. Expect a reliable damage dealer who is comfortable in close range and rewards support that keeps them on the field.

Strengths

  • Attack above average for both the roster and Melee Attackers
  • Quicker than most heroes on the roster
  • Defence higher than most other Melee Attackers
  • Health around average, so reasonably durable up close

Best used for

  • Dealing steady close-range damage
  • Acting early in a round with above-average speed
  • Holding the front line alongside tougher team-mates