

epic hero · Invokers
Confar the Burnished
- Rarity epic
Faction Eldrin
Element Fire- Class Tank
Art: © HitZone Games Inc. — invokers.com
Stats
- Health
- 11,474
- Attack
- 327
- Defense
- 901
- CriticalRate
- 0.05
- CriticalDamage
- 0.5
- AccuracyRating
- 92
- ResistanceRating
- 76
- ComboSpeedRating
- 0
- SkillSpeedRating
- 4
- SkillRecoveryRating
- 0
- ManaGenerationRating
- 45
- InstinctRating
- 54
- RunSpeedRating
- 147
9th of 233
216th of 233
20th of 233
123rd of 233
97th of 233
Joint highest
4th of 233
72nd of 233
152nd of 233
97th of 233
Joint highest
4th of 233
19th of 233
Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.
In short
Confar the Burnished is an epic Fire Tank from the Eldrin faction. With one of the largest HP pools on the roster and a respectable Speed, they are built to stay on their feet and hold the front line.
Values as of game version 0.62.1598.
Confar the Burnished skills
- 20% RES Down
- 1% Burn
Burn- 1,721 HP Shield
- 25% DEF Up
- 15% DEF Down
Shield
Combo Attack
active
#1 Attacks 1 enemy, dealing 147 damage. Damage: 12% ATK + 12% DEF #2 Attacks 1 enemy, dealing 221 damage. Damage: 18% ATK + 18% DEF #3 Attacks 1 enemy, dealing 295 damage. Damage: 24% ATK + 24% DEF #4 Attacks 1 enemy, dealing 368 damage. Damage: 30% ATK + 30% DEF #5 Attacks 1 enemy, dealing 448 damage. Damage: 36.5% ATK + 36.5% DEF
Flamerake
activeCooldown 10s
Attacks 1 enemy, dealing 896 damage. Casts a [20% RES Down] debuff on the target, lasting 4s. Accuracy required for: RES Down #1 Damage: 73% ATK + 73% DEF
Cinderthrust
activeCooldown 21s
Attacks 1 enemy, dealing 890 damage. Casts a [1% Burn] debuff on the target, lasting 6s. The
[Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Burn #1 Damage: 72.5% ATK + 72.5% DEF #2 Burn Damage Limit: 200% ATK per tick #3 Burn Target Allies Damage Limit: 200% ATK per tickSkill books (1)
- L2Cooldown 26s at skill level 1, 21s at max level
Burnished Hawk
activeCooldown 23s
Attacks the 9 enemies with the lowest HP% in a 8m radius around Confar, dealing 921 damage. Casts a [1,721 HP Shield] buff on Confar, lasting 9s. Then, casts a [25% DEF Up] buff on Confar, lasting 9s. #1 Damage: 75% ATK + 75% DEF #2 Shield: 15% * MAX HP
Skill books (1)
- L2Cooldown 28s at skill level 1, 23s at max level
Feather Comet
ultimateCooldown 15s
Attacks 1 enemy 3 times, dealing 1,013 damage per hit. The first hit casts a [15% DEF Down] debuff on the target, lasting 10s. Casts a
[Shield] buff on the 9 allies with the lowest HP% in a 15m radius, lasting 10s. The
[Shield] is equal to (30% * Damage Dealt). Accuracy required for: DEF Down #1 Damage: 82.5% ATK + 82.5% DEF #2 Damage: 82.5% ATK + 82.5% DEF #3 Damage: 82.5% ATK + 82.5% DEF #4 Shield: 30% * Damage Dealt
Confar's value starts with their health. An HP of 84 puts them among the highest across the whole roster, and comfortably above the typical Tank. That is a deep pool to draw on before they fall, which suits a front-line role.
Their defence is a step behind that. A DEF of 65 is above average for the roster as a whole, but it sits around the middle of the pack for Tanks, so Confar leans more on raw health than on damage mitigation. Expect them to be sturdy rather than the single hardest hero to wear down in their class.
Speed is a quiet strength. At 107, Confar is quicker than most heroes on the roster and level with the typical Tank, so they should not be left waiting far behind the rest of a team.
Offence is not their job. An ATK of 26 is among the lowest anywhere on the roster, though it is in line with other Tanks. Confar is there to take hits and stay standing, not to contribute much damage of their own. Crit rate, crit damage and resistance are the same as for every other hero.
Strengths
- One of the largest HP pools on the roster
- Above-average HP even among Tanks
- Speed quicker than most of the roster
- DEF above the roster average
Best used for
- Soaking hits on the front line
- Holding a position while damage dealers work
- Acting as a sturdy anchor for a team


















