Skip to content
LIVE
Gondo The Watchman icon — Invokers: Titan Legacy
epic

epic hero · Invokers

Gondo The Watchman

  • Rarity epic
  • Faction Cambion
  • Element Dark
  • Class Tank

Art: © HitZone Games Inc. — invokers.com

Stats

Health
10,655

24th of 233

Attack
352

214th of 233

Defense
957

17th of 233

CriticalRate
0.05

123rd of 233

CriticalDamage
0.5

97th of 233

AccuracyRating
92

Joint highest

ResistanceRating
76

4th of 233

ComboSpeedRating
0

72nd of 233

SkillSpeedRating
4

152nd of 233

SkillRecoveryRating
0

97th of 233

ManaGenerationRating
45

Joint highest

InstinctRating
54

4th of 233

RunSpeedRating
130

114th of 233

Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.

In short

Gondo The Watchman is an epic Dark Tank from the Cambion faction. His stat spread points to a sturdy front-line body, with high health and defence but very little speed or attacking power.

Values as of game version 0.62.1598.

Aura

Gondo The Watchman has no aura.

Gondo The Watchman skills

  • Shock
  • 10% Blind
  • 1,066 HP Shield
  • Taunt
  1. Combo Attack

    active

    #1 Attacks 1 enemy, dealing 157 damage. Damage: 12% ATK + 12% DEF #2 Attacks 1 enemy, dealing 236 damage. Damage: 18% ATK + 18% DEF #3 Attacks 1 enemy, dealing 314 damage. Damage: 24% ATK + 24% DEF #4 Attacks 1 enemy, dealing 399 damage. Damage: 30.5% ATK + 30.5% DEF #5 Attacks 1 enemy, dealing 471 damage. Damage: 36% ATK + 36% DEF

  2. Mallet Smasher

    activeCooldown 10 turns

    Attacks 1 enemy, dealing 949 damage. Extends the duration of 1 random buff on Gondo by 2s. #1 Damage: 72.5% ATK + 72.5% DEF

  3. Doom Oculus

    activeCooldown 23 turns

    Attacks the 9 enemies with the lowest HP% in a 7m semicircle in front of Gondo, dealing 995 damage. Casts a [Shock] debuff on the targets, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [10% Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind #1 Damage: 76% ATK + 76% DEF

    Skill books (1)
    1. L2Cooldown 28s at skill level 1, 23s at max level
  4. Hold The Gates

    activeCooldown 25 turns

    Attacks 1 enemy, dealing 1,964 damage. Casts a [1,066 HP Shield] buff on the 9 allies with the lowest HP% in a 15m radius, lasting 10s. #1 Damage: 150% ATK + 150% DEF #2 Shield: 10% * MAX HP

    Skill books (1)
    1. L2Cooldown 30s at skill level 1, 25s at max level
  5. Jaws of Hatred

    ultimateCooldown 15 turns

    Attacks the 9 enemies with the lowest HP% in a 8m radius around Gondo, dealing 1,636 damage. Launches the targets for 3s. Then, casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack Gondo using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt #1 Damage: 125% ATK + 125% DEF

Gondo is built to stand and absorb. His HP is among the highest on the whole roster, and his defence sits in the same company, so he takes a lot of punishment before going down. Against other Tanks his health is above average, though his defence is only around the middle of the class.

He is not a hero who acts early. His Speed is at the very bottom of the Tank class and among the slowest of all 233 heroes, so most of the roster will move before him. Expect him to take hits first and act later rather than set the pace of a fight.

His attack is low compared with the wider roster, although it is slightly better than the typical Tank. That makes him a poor source of damage, so his value lies in staying upright. Crit rate and crit damage are the same as for every hero, so there is no hidden burst to lean on. As a Dark hero from the Cambion faction, he is a sturdy body first and everything else a distant second.

Strengths

  • HP among the highest on the roster
  • Defence among the highest on the roster
  • Health above average even for a Tank
  • Attack a little better than the typical Tank

Best used for

  • Soaking hits on the front line
  • Holding a position while faster allies act
  • Giving a team a durable body to build around