
epic hero · Invokers
Caileth the Last Rose
- Rarity epic
- Faction Eldrin
- Element Water
- Class Melee Attacker
Art: © HitZone Games Inc. — invokers.com
Stats
- Health
- 7,973
- Attack
- 835
- Defense
- 704
- CriticalRate
- 0.1
- CriticalDamage
- 0.6
- AccuracyRating
- 23
- ResistanceRating
- 10
- ComboSpeedRating
- 0
- SkillSpeedRating
- 6
- SkillRecoveryRating
- 0
- ManaGenerationRating
- 37
- InstinctRating
- 41
- RunSpeedRating
- 138
89th of 233
101st of 233
90th of 233
51st of 233
25th of 233
120th of 233
48th of 233
72nd of 233
80th of 233
97th of 233
48th of 233
112th of 233
66th of 233
Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.
In short
Caileth the Last Rose is an epic Water Melee Attacker from the Eldrin faction. Sturdy for her class and built around area attacks, she wears enemies down with Bleed and slows, then uses her ultimate to push and pin groups in place.
Values as of game version 0.62.1598.
Aura
Caileth the Last Rose has no aura.
Caileth the Last Rose skills
- 0.5% Bleed
- Bleed
- 1% Bleed
- 35% Move SPD Down
- Chain
Combo Attack
active
#1 Attacks 1 enemy, dealing 196 damage. Damage: 23.5% ATK #2 Attacks 1 enemy, dealing 301 damage. Damage: 36% ATK #3 Attacks 1 enemy, dealing 397 damage. Damage: 47.5% ATK #4 Attacks 1 enemy, dealing 497 damage. Damage: 59.5% ATK #5 Attacks 1 enemy, dealing 605 damage.
Damage 72.5% ATK
In shortA five-hit chain against one enemy, with each strike hitting harder than the last. The fifth deals the most damage.
Red Rose Thirst
activeCooldown 10 turns
Attacks 9 enemies in a 5m radius around Caileth, dealing 597 damage. Casts a [0.5% Bleed] debuff on the targets, lasting 2s. The [Bleed] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Then, Caileth gains 5 Ultimate Mana if at least one enemy is hit. Accuracy required for: Bleed #1 Damage: 71.5% ATK #2 Bleed Damage Limit: 200% ATK per tick
In shortHits up to 9 enemies around Caileth and leaves a short Bleed on them. She also gains 5 Ultimate Mana if it hits at least one enemy, so it helps her ultimate come round sooner.
Vine and Thorn
activeCooldown 24 turns
Attacks 9 enemies in a 5m semicircle in front of Caileth, dealing 597 damage. Charges through a 7x5m path towards 1 enemy, damaging each enemy hit. Casts a [1% Bleed] debuff on 9 enemies, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Bleed #1 Damage: 71.5% ATK #2 Bleed Damage Limit: 200% ATK per tick
In shortCaileth charges through a path towards one enemy and hits up to 9 enemies in front of her. Those hit take a longer Bleed that scales with their maximum health.
Skill books (1)
- L2Cooldown 28s at skill level 1, 24s at max level
Bed of Agony
activeCooldown 25 turns
Selects the furthest enemy up to 14m away. Attacks 9 enemies in a 6x6m area centered on the target, from a distance of 8m, 7 times over 7s, dealing 171 damage per hit. Each hit casts a [35% Move SPD Down] debuff on the targets, lasting 1s. Accuracy required for: Move SPD Down.
Damage #1 20.5% ATK
In shortTargets the furthest enemy within range and hits an area around them seven times over seven seconds. Each hit slows movement, which keeps enemies bunched and sluggish.
Skill books (1)
- L2Cooldown 29s at skill level 1, 25s at max level
Root of Entanglement
ultimateCooldown 15 turns
Attacks 9 enemies in a 6x6m area in front of Caileth, dealing 2,004 damage. Pushes the targets 8m away. Then, casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Accuracy required for: Push, Chain.
Damage #1 240% ATK
In shortHer ultimate hits up to 9 enemies in front of her for heavy damage and pushes them 8m away. It then chains them for 5 seconds so they cannot move, until a Titan is Invoked.
Caileth fights up close, and her kit is almost entirely about hitting many enemies at once. Her basic Combo Attack hits one target and climbs in strength across five strikes, but her skills do the real work, each reaching up to 9 enemies.
Red Rose Thirst is her quickest area attack, hitting everything around her with Bleed and feeding her some Ultimate Mana when it connects. Vine and Thorn is a longer-cooldown charge through a path of enemies that applies a stronger Bleed to the group. Bed of Agony reaches the furthest enemy and rains seven hits on the area, slowing anyone caught in it.
Root of Entanglement is her ultimate. It deals her heaviest single hit across a wide area, shoves the targets back and chains them so they cannot move. Chained enemies can still use skills and Invoke Titans, and invoking a Titan breaks the chain at once.
Her stats back this up. Health and defence sit above the roster average, and she is a little quicker than most, though her attack is only around average. She suits a fighter who stays in the thick of a crowd and wears it down over time.
Strengths
- Hits up to 9 enemies with every skill
- Health and defence above average for a Melee Attacker
- Ultimate pushes and pins groups in place
- Bleed and slow effects keep damaging crowds
Best used for
- Wearing down grouped enemies with area damage
- Holding enemy groups in place with chains and slows
- Fighting on the front line with decent durability














