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legendary

legendary champion · RAID

Warchief

  • Rarity legendary
  • Faction Skinwalkers
  • Affinity Force
  • Role Defense

Art: © Plarium Global Ltd. — raidshadowlegends.com

In short

Warchief is a legendary Force defense from the Skinwalkers faction in RAID: Shadow Legends.

Rarity
legendary
Faction
Skinwalkers
Affinity
Force
Role
Defense
Overall tier
C

Values as of game version 11.85.5.

Warchief stats

Compared with all 547 champions. Bars run from the lowest to the highest value in the roster.

  • HP18,990

    106th of 5478,100–31,050 · median 16,020

  • ATK848

    437th of 547462–1,795 · median 1,079

  • DEF1,465

    9th of 547540–1,597 · median 947

  • SPD102

    100th of 54783–115 · median 98

  • RES50

    15th of 54730–90 · median 30

  • ACC10

    42nd of 5470–70 · median 0

  • C.DMG50

    210th of 54750–63 · median 50

Same for every champion: C.RATE 15.

6★ level 60, fully ascended, before gear and other bonuses. Values as of game version 11.85.5.

Warchief skills

Aura

  • +60 ACC for all allies in all battles

Effects in this kit:ProvokeShield

  1. Brutal Force

    active

    Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP. Damage multiplier: 1×DEF per hit (3 hits).

    Skill books (5)
    1. L2Damage +15%
    2. L3Damage +15%
    3. L4Heal +10%
    4. L5Heal +10%
    5. L6Buff/Debuff Chance +10%
  2. Marauder

    activeCooldown 4 turns

    Attacks 1 enemy. Places a [Provoke] debuff for 2 turns. Has a 75% chance of stealing 2 random buffs from the target. Damage inflicted is proportional to DEF. Damage multiplier: 4.3×DEF.

    Skill books (6)
    1. L2Damage +10%
    2. L3Damage +10%
    3. L4Damage +20%
    4. L5Buff/Debuff Chance +10%
    5. L6Buff/Debuff Chance +15%
    6. L7Cooldown -1
  3. Standstill [P]

    active

    Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.

Values as of game version 11.85.5.

Champions like Warchief

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