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The Incarnate icon — RAID: Shadow Legends
Faffinity: ForceHEfaction: High Elves
legendary

legendary champion · RAID

The Incarnate

  • Rarity legendary
  • Faction High Elves
  • Affinity Force
  • Role Defense

Art: © Plarium Global Ltd. — raidshadowlegends.com

In short

The Incarnate is a legendary Force defense from the High Elves faction in RAID: Shadow Legends.

Rarity
legendary
Faction
High Elves
Affinity
Force
Role
Defense

Values as of game version 11.85.5.

The Incarnate base stats

Compared with all 1042 champions. Bars run from the lowest to the highest value in the roster.

  • HP108

    247th of 104247–182 · median 94

  • ATK70

    836th of 104240–145 · median 87

  • DEF122

    44th of 104249–138 · median 89

  • SPD100

    230th of 104283–110 · median 98

  • RES30

    23rd of 104230–80 · median 30

  • ACC0

    2nd of 10420–50 · median 0

Same for every champion: C.RATE 15, C.DMG 50.

Base values before levelling and gear. Values as of game version 11.85.5.

The Incarnate skills

Effects in this kit:ProvokeShieldAlly ProtectionStrengthen

  1. Attack Intruder

    active

    Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit. Damage multiplier: 1.8×DEF per hit (2 hits).

    Skill books (4)
    1. L2Damage +5%
    2. L3Damage +5%
    3. L4Buff/Debuff Chance +10%
    4. L5Buff/Debuff Chance +10%
  2. Formation: Phalanx

    activeCooldown 4 turns

    Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF. Damage multiplier: 3.6×DEF.

    Skill books (5)
    1. L2Damage +10%
    2. L3Damage +10%
    3. L4Buff/Debuff Chance +10%
    4. L5Buff/Debuff Chance +15%
    5. L6Cooldown -1
  3. Defensive Measures

    activeCooldown 5 turns

    Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.

    Skill books (2)
    1. L2Cooldown -1
    2. L3Cooldown -1
  4. Crisis Response [P]

    activeCooldown 4 turns

    Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.

Values as of game version 11.85.5.

Champions like The Incarnate

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