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Skull Lord Var-Gall icon — RAID: Shadow LegendsAffinity: Force
legendary

legendary champion · RAID

Skull Lord Var-Gall

  • Rarity legendary
  • Faction Lizardmen
  • Affinity Force
  • Role Defense

Art: © Plarium Global Ltd. — raidshadowlegends.com

Stats

HP
27,420

2nd of 547

ATK
1,112

257th of 547

DEF
1,310

40th of 547

SPD
107

25th of 547

RES
90

Joint highest

ACC
70

Joint highest

C.RATE
15%

Same for every champion

C.DMG
50%

210th of 547

6★ level 60, fully ascended, before gear and other bonuses. Values as of game version 11.85.5. Ranked against 547 champions.

In short

Skull Lord Var-Gall is a legendary Force defense from the Lizardmen faction in RAID: Shadow Legends.

Values as of game version 11.85.5.

Aura

Skull Lord Var-Gall has no aura.

Skull Lord Var-Gall skills

  • Heal Reduction
  • Provoke
  • Strengthen
  • Decrease ATK
  1. Gleeful Ripping

    active

    Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat the attack. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

    Damage 1.35×DEF per hit (2 hits)

    Skill books (3)
    1. L2Damage +5%
    2. L3Damage +5%
    3. L4Damage +5%
  2. Skull Claim

    activeCooldown 3 turns

    Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.

    Skill books (4)
    1. L2Buff/Debuff Chance +5%
    2. L3Buff/Debuff Chance +10%
    3. L4Buff/Debuff Chance +10%
    4. L5Cooldown -1
  3. Abyssal Clutch

    activeCooldown 4 turns

    Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

    Damage 3.85×DEF

    Skill books (5)
    1. L2Damage +10%
    2. L3Buff/Debuff Chance +5%
    3. L4Buff/Debuff Chance +10%
    4. L5Buff/Debuff Chance +10%
    5. L6Cooldown -1
  4. Horrific Foe [P]

    active

    When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack.

  5. Skull Brood [P]

    activeCooldown 3 turns

    At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.