Skip to content
LIVE
Harima icon — RAID: Shadow LegendsAffinity: Force
legendary

legendary champion · RAID

Harima

  • Rarity legendary
  • Faction Shadowkin
  • Affinity Force
  • Role Defense

Art: © Plarium Global Ltd. — raidshadowlegends.com

Stats

HP
16,845

518th of 1044

ATK
925

656th of 1044

DEF
1,531

20th of 1044

SPD
97

677th of 1044

RES
40

183rd of 1044

ACC
0

357th of 1044

C.RATE
15%

Same for every champion

C.DMG
63%

Joint highest

6★ level 60, fully ascended, before gear and other bonuses. Values as of game version 11.85.5. Ranked against 1,044 champions.

In short

Harima is a legendary Force defense from the Shadowkin faction in RAID: Shadow Legends.

Values as of game version 11.85.5.

Aura

  • +80 RES for all allies in the Arena

Harima skills

  • Decrease ATK
  • Provoke
  1. Debasement

    active

    Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.

    Damage 3.3×DEF

    Skill books (4)
    1. L2Damage +10%
    2. L3Buff/Debuff Chance +10%
    3. L4Damage +15%
    4. L5Buff/Debuff Chance +15%
  2. Purgative Punishment

    activeCooldown 4 turns

    Attacks 1 enemy 3 times. Each hit decreases the target's DEF by 5% (Stacks up to 30%). Each hit also increases this Champion's DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy.

    Damage 1.6×DEF per hit (3 hits)

    Skill books (4)
    1. L2Damage +10%
    2. L3Damage +10%
    3. L4Damage +10%
    4. L5Cooldown -1
  3. Celestial Awe

    activeCooldown 4 turns

    Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the target Champion is from the Demonspawn Faction.

    Damage 3.9×DEF

    Skill books (3)
    1. L2Damage +10%
    2. L3Damage +10%
    3. L4Cooldown -1
  4. Skill 49005 name

    active

    Skill 7000002 description

  5. Demon Slayer [P]

    passiveAscension: gained at ascension 3

    Enemy Ignore DEF effects are decreased by 50%. Champions from the Demonspawn Faction cannot inflict critical hits on this Champion. This Champion cannot land weak hits on Champions from the Demonspawn Faction.

Shown fully ascended. Text marked Ascension is added when the champion ascends.Shown before ascension upgrades.