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Graazur Irongut icon — RAID: Shadow LegendsAffinity: Void
legendary

legendary champion · RAID

Graazur Irongut

  • Rarity legendary
  • Faction Ogryn Tribes
  • Affinity Void
  • Role Defense

Art: © Plarium Global Ltd. — raidshadowlegends.com

Stats

HP
18,660

338th of 1044

ATK
1,013

541st of 1044

DEF
1,321

132nd of 1044

SPD
102

279th of 1044

RES
40

183rd of 1044

ACC
20

4th of 1044

C.RATE
15%

Same for every champion

C.DMG
50%

400th of 1044

6★ level 60, fully ascended, before gear and other bonuses. Values as of game version 11.85.5. Ranked against 1,044 champions.

In short

Graazur Irongut is a legendary Void defense from the Ogryn Tribes faction in RAID: Shadow Legends.

Values as of game version 11.85.5.

Aura

  • +33% DEF for all allies in all battles

Graazur Irongut skills

  • Shield
  • Provoke
  • Increase RES
  • Increase DEF
  • Passive Effect
  • Active Effect
  • Unkillable
  1. Defend The Wall!

    active

    Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF.

    Damage 3.1×DEF

    Skill books (4)
    1. L2Damage +10%
    2. L3Shield +10%
    3. L4Damage +10%
    4. L5Shield +10%
  2. Healing Bombardment

    activeCooldown 4 turns

    Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn.

    Damage 0.1×TRG_HP

    Skill books (3)
    1. L2Damage +10%
    2. L3Damage +10%
    3. L4Cooldown -1
  3. Let None Pass!

    activeCooldown 4 turns

    Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns.

    Damage 4×DEF

    Skill books (4)
    1. L2Damage +10%
    2. L3Buff/Debuff Chance +10%
    3. L4Buff/Debuff Chance +15%
    4. L5Cooldown -1
  4. This Wall Won't Fall! [P]

    passiveCooldown 4 turnsAscension: gained at ascension 3

    [Passive Effect] Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit.

Shown fully ascended. Text marked Ascension is added when the champion ascends.Shown before ascension upgrades.