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Vanato the Fiend icon — Invokers: Titan LegacyAffinity: Dark
legendary

legendary hero · Invokers

Vanato the Fiend

  • Rarity legendary
  • Faction Nocturna
  • Element Dark
  • Class Ranged Attacker

Art: © HitZone Games Inc. — invokers.com

Stats

Health
7,845

98th of 233

Attack
1,246

8th of 233

Defense
803

48th of 233

CriticalRate
0.1

51st of 233

CriticalDamage
0.6

25th of 233

AccuracyRating
23

120th of 233

ResistanceRating
10

48th of 233

ComboSpeedRating
0

72nd of 233

SkillSpeedRating
6

80th of 233

SkillRecoveryRating
0

97th of 233

ManaGenerationRating
37

48th of 233

InstinctRating
41

112th of 233

RunSpeedRating
125

139th of 233

Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.

In short

Vanato the Fiend is a legendary Dark Ranged Attacker from the Nocturna faction. Their stat spread points to a hard-hitting damage dealer with more staying power than most of their class, though they act later than much of the roster.

Values as of game version 0.62.1598.

Vanato the Fiend skills

  • 15% Weaken
  1. Combo Attack

    active

    #1 Attacks 1 enemy from a distance of 9m, dealing 318 damage. Damage: 25.5% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 461 damage. Damage: 37% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 673 damage. Damage: 54% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 841 damage. Damage: 67.5% ATK #5 Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest HP% in a 3.5m radius around the target, from a distance of 9m, dealing 511 damage. Reduces the cooldown of Active Skill 1 on Vanato by 0.5s if the target has no buffs.

    Damage 41% ATK

  2. Hungering Shell

    activeCooldown 10s

    Attacks the target, dealing 1962 damage to the target. Damage increases by 50% if the target has no buffs. #1 Damage: 157.5% * ATK

  3. Ravager Blast

    activeCooldown 22s

    Attacks 1 enemy from a distance of 9m, dealing 3,925 damage. Casts a [15% Weaken] debuff on the target, lasting 14s, increasing all damage taken by 15%. Accuracy required for: Weaken.

    Damage #1 315% ATK

    Skill books (1)
    1. L2Cooldown 27s at skill level 1, 22s at max level
  4. Ichor Bullet

    activeCooldown 23s

    Attacks 1 enemy from a distance of 9m, 2 times, dealing 1,994 damage per hit. Each hit shortens the duration of up to 2 random buffs on the target by 4s. Each hit reduces the cooldown of all Active Skills on Vanato by 2s if the target has no buffs. Accuracy required for: Buff Duration Shortening.

    Damage #1 160% ATK; #2 160% ATK

    Skill books (1)
    1. L2Cooldown 28s at skill level 1, 23s at max level
  5. Black Wolf Vulcan

    ultimateCooldown 15s

    Attacks the target, dealing 6542 damage to the target, ignores 10% of the target's DEF. Damage increases by 100% if the target has no buffs. Vanato gains 150 Ultimate Mana. #1 Damage: 525% * ATK

Vanato's strongest stat is ATK, which sits among the highest on the whole roster and above average even among other Ranged Attackers. That makes damage their clear purpose, and everything else about the spread supports a hero who stays in the fight long enough to use it.

Their HP and DEF are a pleasant surprise for a Ranged Attacker. HP is among the highest in the class, and DEF is above average both across the roster and within the class. Vanato should take a few hits from the back line better than most of their peers, rather than folding the moment an enemy reaches them.

Speed is the trade-off. At 95 they are slower than most of the roster, and only around average for Ranged Attackers, so they will often act after quicker heroes have already moved. Crit rate and crit damage are at the baseline every hero shares, so their output comes from raw attack rather than any built-in critical edge. Anyone fielding Vanato should plan around that later turn position instead of expecting to strike first.

Strengths

  • ATK among the highest on the roster
  • HP among the highest of any Ranged Attacker
  • DEF above average for the roster and the class

Best used for

  • Dealing steady damage from the back line
  • Surviving longer than most ranged damage dealers
  • Following up after faster heroes have acted