
legendary hero · Invokers
Asprill the Enshrined
- Rarity legendary
- Faction Lightseekers
- Element Earth
- Class Support
Art: © HitZone Games Inc. — invokers.com
Stats
- Health
- 10,990
- Attack
- 842
- Defense
- 874
- CriticalRate
- 0.05
- CriticalDamage
- 0.5
- AccuracyRating
- 0
- ResistanceRating
- 45
- ComboSpeedRating
- 26
- SkillSpeedRating
- 54
- SkillRecoveryRating
- 0
- ManaGenerationRating
- 0
- InstinctRating
- 47
- RunSpeedRating
- 151
18th of 233
99th of 233
21st of 233
123rd of 233
97th of 233
192nd of 233
30th of 233
54th of 233
Joint highest
97th of 233
123rd of 233
30th of 233
5th of 233
Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.
In short
Asprill the Enshrined is a legendary Earth Support from the Lightseekers faction. Their stat spread is sturdy and very quick for the class, pointing to a durable, fast-moving Support who can act early and stay on the field.
Values as of game version 0.62.1598.
Aura
Asprill the Enshrined has no aura.
Asprill the Enshrined skills
- Unkillable
- 1,099 HP Shield
- 35% DEF Up
- 11 Damage Filter
- Damage Filter
- 35% ATK Up
Combo Attack
active
#1 Attacks 1 enemy, dealing 88 damage. Damage: 10.5% ATK #2 Attacks 1 enemy, dealing 131 damage. Damage: 15.5% ATK #3 Attacks 1 enemy, dealing 177 damage. Damage: 21% ATK #4 Attacks 1 enemy, dealing 215 damage. Damage: 25.5% ATK #5 Attacks 10 enemies in a 3.5m radius around the closest enemy, dealing 135 damage.
Damage 16% ATK
Celestial Flare
activeCooldown 10 turns
Attacks 1 enemy 2 times, dealing 434 damage per hit. Extends the duration of 1 random buff on 1 random ally in a 15m radius by 2s 2 times.
Damage #1 51.5% ATK; #2 51.5% ATK
Sentinel Crash
activeCooldown 23 turns
Attacks 1 enemy 2 times, dealing 897 damage per hit. Casts an [Unkillable] buff on the 2 allies with the lowest HP% in a 15m radius, lasting 10s, making them impossible to kill.
Damage #1 106.5% ATK; #2 106.5% ATK
Skill books (1)
- L2Cooldown 29s at skill level 1, 23s at max level
Legion Shield
activeCooldown 24 turns
Casts a [1,099 HP Shield] buff on 10 allies in a 15m radius, lasting 12s. Then, casts a [35% DEF Up] buff on the targets, lasting 12s. #1 Shield: 10% * MAX HP
Skill books (1)
- L2Cooldown 29s at skill level 1, 24s at max level
Imperial Gaze
ultimateCooldown 15 turns
Attacks 1 enemy 3 times, dealing 918 damage per hit. Casts a [11 Damage Filter] buff on 10 allies in a 15m radius, lasting 7s, on the third hit. The [Damage Filter] will block damage from all incoming hits below 11 damage. Then, casts a [35% ATK Up] buff on the targets, lasting 12s. #1 Damage: 109% ATK #2 Damage: 109% ATK #3 Damage: 109% ATK #4 Damage Filter: 0.1% * MAX HP
Asprill's standout number is Speed. At 116, they are among the quickest heroes on the roster and sit second among all Supports, which means they act ahead of nearly everyone in a typical fight. For a Support, that early turn order is the main reason to field them.
Their defence is just as notable. DEF is among the highest on the roster and second best in the Support class, and HP is comfortably above the roster median. Asprill is therefore far sturdier than most heroes in a role that often sits behind the front line, and they are less likely to be picked off before they have done their job.
Offence is a pleasant extra rather than the point. ATK is above average for the roster and ranks seventh among Supports, so they carry a little more punch than many of their peers. Crit rate and crit damage are the same as for every other hero, so their strength comes from speed and bulk rather than any built-in crit edge.
Strengths
- Speed among the highest on the roster, second among Supports
- Defence among the highest in the Support class
- HP above the roster median, so they take hits well
- ATK above average for a Support
Best used for
- Acting early in the turn order as a Support
- Staying on the field longer than most Supports
- Filling a sturdy, fast Support slot in a team














