Skip to content
LIVE
Ivory the Beastseeker icon — Invokers: Titan Legacy
epic

epic hero · Invokers

Ivory the Beastseeker

  • Rarity epic
  • Faction Freeborn
  • Element Light
  • Class Ranged Attacker

Art: © HitZone Games Inc. — invokers.com

Stats

Health
6,559

156th of 233

Attack
1,099

31st of 233

Defense
616

124th of 233

CriticalRate
0.1

51st of 233

CriticalDamage
0.6

25th of 233

AccuracyRating
23

120th of 233

ResistanceRating
10

48th of 233

ComboSpeedRating
0

72nd of 233

SkillSpeedRating
6

80th of 233

SkillRecoveryRating
0

97th of 233

ManaGenerationRating
37

48th of 233

InstinctRating
41

112th of 233

RunSpeedRating
140

54th of 233

Fully upgraded, before gear and other bonuses. Values as of game version 0.62.1598. Ranked against 233 heroes.

In short

Ivory the Beastseeker is an epic Light Ranged Attacker from the Freeborn faction. Their stat spread points to a quick damage dealer who hits harder than most of the roster and acts early, while staying about as sturdy as an average hero.

Values as of game version 0.62.1598.

Aura

Ivory the Beastseeker has no aura.

Ivory the Beastseeker skills

  • Mindworm
  • 25% DEF Down
  • Jinx
  1. Combo Attack

    active

    #1 Attacks 1 enemy from a distance of 9m, dealing 258 damage. Damage: 23.5% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 401 damage. Damage: 36.5% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 522 damage. Damage: 47.5% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 687 damage. Damage: 62.5% ATK #5 Attacks 1 enemy from a distance of 9m, dealing 813 damage.

    Damage 74% ATK

  2. Beast Calmer

    activeCooldown 10 turns

    Attacks 1 enemy from a distance of 9m, dealing 1,599 damage. Casts a [Mindworm] debuff on the target, lasting 3s, blocking their Passive Skills from activating. Accuracy required for: Mindworm.

    Damage #1 145.5% ATK

  3. Bonebreaker

    activeCooldown 23 turns

    Selects 1 enemy up to 14m away. Attacks 9 enemies in a 7m radius around the target, from a distance of 9m, dealing 1,583 damage. Casts a [25% DEF Down] debuff on the targets, lasting 10s. Accuracy required for: DEF Down.

    Damage #1 144% ATK

    Skill books (1)
    1. L2Cooldown 28s at skill level 1, 23s at max level
  4. Demoralizer

    activeCooldown 24 turns

    Attacks 1 enemy from a distance of 9m, 3 times, dealing 1,061 damage per hit. The first hit casts a [Jinx] debuff on the target, lasting 10s, blocking them from receiving 2 buffs. Accuracy required for: Jinx.

    Damage #1 96.5% ATK; #2 96.5% ATK; #3 96.5% ATK

    Skill books (1)
    1. L2Cooldown 31s at skill level 1, 24s at max level
  5. Finisher

    ultimateCooldown 15 turns

    Attacks 1 enemy from a distance of 9m, 2 times, dealing 2,665 damage per hit. Reduces the cooldown of a random Active Skill on Ivory by 8s on critical hits.

    Damage #1 242.5% ATK; #2 242.5% ATK

Ivory's strongest stats are Attack and Speed. Attack sits comfortably above the roster median and a little above the typical Ranged Attacker, so they bring real offensive weight for an epic. Speed is the standout: at 110 they are quicker than most heroes overall and among the faster Ranged Attackers, which means they tend to act ahead of slower team-mates and opponents.

Their bulk is unremarkable. HP and Defence both sit around the roster average, so Ivory will not soak punishment like a front-line hero. Among Ranged Attackers their HP is on the healthy side, which gives a little more margin than many others in the class, but they are still best kept behind sturdier allies.

The overall picture is a classic back-line attacker: fast, with solid damage and middling durability. Light element and Freeborn faction place them in a sizeable group of 26 Freeborn heroes, so they slot into that faction without needing anything unusual from the rest of the squad. Crit rate, crit damage and resistance are at the baseline every hero shares, so their output comes from raw Attack and turn order rather than any built-in crit edge.

Strengths

  • Attack above the roster median and above most Ranged Attackers
  • Speed quicker than most heroes, among the faster in their class
  • HP healthier than the typical Ranged Attacker

Best used for

  • Dealing steady damage from the back line
  • Acting early in the turn order
  • Adding speed to a Freeborn or Light-themed squad